Author: alexcalingasan

.Net 5 Web API With Repository Pattern Docker and PostgreSQL

Before we start coding make sure your environment is ready. Make sure you have .net 5 sdk install in your machine. If not download it form this link https://dotnet.microsoft.com/download/dotnet/5.0 We will also use docker in this tutorial, so make sure to install it. You can get docker from this link https://www.docker.com/products/docker-desktop We will be using … Continue reading .Net 5 Web API With Repository Pattern Docker and PostgreSQL

Godot 3.2 Guide To Build Your 2D Platformer Game – Part 5 (Camera That Follows The Player, Background And Resetting the Game)

This is the fifth part of the series on how to build a 2D Platformer Game using Godot Game Engine. If you miss the last part you can read it here Godot 3.2 Guide To Build Your 2D Platformer Game - Part 4 (Creating the Player) https://www.youtube.com/watch?v=m70XwZbO8s4 Go to Player scene and add child node. … Continue reading Godot 3.2 Guide To Build Your 2D Platformer Game – Part 5 (Camera That Follows The Player, Background And Resetting the Game)

Godot 3.2 Guide To Build Your 2D Platformer Game – Part 4 (Creating the Player)

This is the fourth part of the on going series on how to build a 2D Platformer Game using Godot Game Engine. If you miss the last part you can read it here Godot 3.2 Guide To Build Your 2D Platformer Game - Part 3 (Spawning Platforms Dynamically) https://www.youtube.com/watch?v=m70XwZbO8s4 In the Scenes folder add a … Continue reading Godot 3.2 Guide To Build Your 2D Platformer Game – Part 4 (Creating the Player)

Godot 3.2 Guide To Build Your 2D Platformer Game – Part 3 (Spawning Platforms Dynamically)

This is the third part of the on going series on how to build a 2D Platformer Game using Godot Game Engine. If you miss the last part you can read it here. Godot 3.2 Guide To Build Your 2D Platformer Game - Part 2 (Creating a Platform) https://www.youtube.com/watch?v=m70XwZbO8s4 Add a new folder inside the … Continue reading Godot 3.2 Guide To Build Your 2D Platformer Game – Part 3 (Spawning Platforms Dynamically)

Godot 3.2 Guide To Build Your 2D Platformer Game – Part 2 (Creating a Platform)

This is the second part on how to build a 2D Platformer Game using Godot game engine. If you miss the first part, here is the link for it Godot 3.2 Guide To Build Your 2D Platformer Game - Part 1 https://www.youtube.com/watch?v=m70XwZbO8s4 In this part we will build our platforms where the user can jump … Continue reading Godot 3.2 Guide To Build Your 2D Platformer Game – Part 2 (Creating a Platform)

Godot 3.2 Guide To Build Your 2D Platformer Game – Part 1

Before we start building our game, there are things that we need to download. First, is the Godot game engine which you can download on your website or just click on this link https://godotengine.org/download I'm using the 64bit standard version of Godot game engine, to follow along I recommend to download the same version. Then … Continue reading Godot 3.2 Guide To Build Your 2D Platformer Game – Part 1

ASP.NET Core 3.1 Clean Architecture – Invoice Management App (Part 7 React – Create And List Invoice)

In this part we will use the API that we created in the previous tutorials and the generated client code to communicate to our API. https://www.youtube.com/watch?v=0KeGqzk5hpY&feature=youtu.be https://www.youtube.com/watch?v=NzVfWKL5jf8 Now we will create our user interface for Create invoice. We have a date input on it, so we will need a date picker and I decided to … Continue reading ASP.NET Core 3.1 Clean Architecture – Invoice Management App (Part 7 React – Create And List Invoice)